package ua.eug.robov2;

import ua.eug.robov2.screens.MazeScreen;
import ua.eug.robov2.screens.SchScreen;

import com.badlogic.gdx.Game;

public class R0b0Game extends Game {
	
	private SchScreen schScreen;
	private MazeScreen mazeScreen;
	//private BodyScreen bodyScreen;

	@Override
	public void create() {
        ImageProvider.Load();
        schScreen = new SchScreen(this);
        mazeScreen = new MazeScreen(this);
        setScreen(schScreen);
	}

	public void setMazeScreen() {
		this.setScreen(mazeScreen);
	}
	
	public void setSchScreen() {
		this.setScreen(schScreen);
	}

	
}
